Gaze
Gaze is a project by Kimchi and Chips. I created 3D simulations and helped in the overall production.Extract
The mirrors we use in our daily lives are mass produced by covering
the back side with aluminum, which inevitably yields to a distortion
in the image due to light refraction. Such distortion is amplified
when the number of reflections increases, leading to a big gap between
the actual object and its reflected image.
To be able to gaze at oneself ever closer to “the real” by creating a
reflection image that is not different from the original, the artists have
invented a radically flat glass panel by using Machine Vision that
measures the flatness and by repeatedly grinding the surface. Also, by
silvering the frontal surface of this glass panel, the duo produced an
apparatus called Front Silvered Mirror, which eliminates lig
ht refraction
and creates a reflection that is almost identical to the actual object.3D Simulation
Image description: Lighting test in Unreal Engine
Image description: Sending mirror parameters(pan, tilt, height, rotation) and light parameters from Unreal to Ableton Live via OSC communication.
Production
Exhibition
Artist
Kimchi and Chips
Design and Technology
Kimchi and Chips
Production, Fabrication
C2 Artechnolozy
Production assistant
Kang Donghwi, Park Syemin
Technical assistant
Na Youngil, Lee Jin
Sound
Robert Henke
Exhibition
MMCA Seoul [Multiverse]
Site
︎︎︎ MMCA Multiverse